Work in Progress - 3 - July 2020

Work is entering a new level: After two weeks of trying to find out why I could not connect my Oculus to my PC I finally succeeded by replacing the motherboard, the processor and new faster Ram. This of course means I can now tackle the images I set out to produce in VR. The first tests are promising, but I am not certain they will return a frame rate which is acceptable to the enjoyment of the immersion. But here are a few stills of some of the higher celestial/Astral regions people will soon be able to immerse themselves into, accompanied by the divine music of Craig Pruess:

21st August - Updates

Please help make lucid dreams come real

Sponsorship donations will go to directly to Jurgen Ziewe via 3D Illustrations Ltd

Too big to handle. After unsuccessfully trying to turn my scenery into an VR App I decided to go for 8K Stereoscopic video. This has advantages and disadvantages. Advantages are: regardless of how complex the scenery the VR experience will be smooth and can be played back even on a mobile phone with a VR Case. The disadvantage is, even at 4K resolution the image quality will be rather on the soft side. I have not even tried to render at 8K as yet, but I will. Rendering will take a whole day and a bit to render 9 minutes of scenery  and I am not sure the Oculus Quest will be able to handle the playback, but it is worth a try.

As always, there is a glitch, the soundtrack, which is absolutely essential, does not copy across at present. So at present I play it separately until I find the bug.

I have to say the work is otherwise hugely enjoyable being surrounded by your creations. I can’t get enough and I am keen to share it with you all, hopefully very soon. But this work really takes time. So I guess it will be a couple more weeks at least until I have something presentable to show.

28th August - Updates

The first test went fantastically well., Daswan Dwar - The Land of the Mystics.

Weeks of work seem to be paying off. The file will be massive but the quality will make up for it. What I learned creating it will help me with all the other projects I am planning for the future. This a is the absolute opposite from the first one which has taken the experiencer into the dark, lower Astral Realm.

31st August - NEARLY THERE!

VR APPSVR_Experiences.htmlWork_in_Progress_7.htmlshapeimage_6_link_0

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